System Shock is a complete remake of the genre defining classic from 1994, rebuilt from the ground up with the Unity Engine.


System Shock was one of the first 3D games that took a methodical approach to exploration while revealing a story driven narrative through audio logs and messages scattered throughout the game world. It was a revolutionary step forward for the medium in a time when developers first began experimenting with interactive story telling.

Players were trapped aboard Citadel Station as they fought to survive against the cyborgs and mutated crew members corrupted by a maniacal A.I. known as SHODAN, one of the most treacherous antagonists ever conceived. System Shock offered an unparalleled experience that would solidify it as one of the greatest games of all time.

PLATFORMS


Storyline


Caught during a risky break-in, you become indentured to a greedy TriOptimum executive. After six months in a healing coma, you awaken to discover the surgeons are missing, the station is in disrepair, and the once-prime corporate facility now teems with mindless cyborgs, robots, and mutated beings, all programmed to serve a ruthless A.I.: SHODAN. There’s scarcely time to think before it unleashes the first terror…

Chris Avellone


To help shape and direct the existing narrative of System Shock, we’ve enlisted the help of Chris Avellone, who is best known for his work on a number of role-playing games, including; Fallout: New Vegas, Wasteland 2, Star Wars: Knights of the Old Republic II, Planescape: Torment, and Fallout 2. Chris will be working closely with Stephen Kick (our Creative Director) and Jason Fader (our Project Director and Senior Producer from Fallout: New Vegas) as well as several other key developers from Fallout: New Vegas to bring modern AAA quality into the world of System Shock.

Play Our Free Pre-Alpha Demo


We want to demonstrate our commitment and passion for System Shock by providing a fun and exciting experience to potential backers. This demo represents the look and feel that we want to achieve with the final version we’ll deliver to you, our backers. Please be aware, this is a proof of concept; the PERFORMANCE, FEATURES, and VISUALS are subject to change. We hope you enjoy your time aboard Citadel Station! SHODAN eagerly awaits your arrival…

The Studio


Nightdive Studios is comprised of a small team of passionate and talented developers; industry veterans passionate about developing a faithful reboot of one of our favorite games.

We understand the risks and challenges there are when creating a compelling experience and with the help and guidance from the original Looking Glass/Irrational Team (as well as AAA RPG developers directly on the team) we are poised to deliver a worthy entry to the System Shock universe.

Games We Have Worked On